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Lecture 1 | Graphical Analysis

Graphical Analysis

Lecture 1 | Graphical Analysis

Graphical Analysis

In the graphical analysis module, we wish to develop the concepts and tools necessary to interpret and analyze graphs containing information about position, velocity, acceleration, as a function of time. The graphs we will analyze all contain information about the motion of an object. Through the use of these graph, a foundation for a deeper understanding of the underlying physics can be obtained.

This short video lets you connect position, velocity, and acceleration graphs to a cars motion.

kinematics

Pre-lecture Study Resources

Read the BoxSand Introduction and watch the pre-lecture videos before doing the pre-lecture homework or attending class. If you have time, or would like more preparation, please read the OpenStax textbook and/or try the fundamental examples provided below.

Graphical Analysis | Graphical Analysis

Understanding motion can be accomplished through the aid of interpreting plots of data. Plots of motion data show how the physical quantities observed change in time. The 3 quantities usually plotted are position, velocity, and acceleration. When plotted these quantities are shown as functions of time, meaning that on the y-axes will be the physical quantity measured, on the x-axes will be time, and the line on the graph shows how that quantity changes in time.

Often in the real life situations the device used to measure features of motion only records one type of physical quantity – an example being if you recorded the velocity of your car as a function of time with the aid of its speedometer. You would like to understand how to use that data to determine other physical quantities, such as your position or acceleration as a function of time.

To go between plots of position, velocity, and acceleration requires two main abilities, determining slopes of plot lines (sometimes curved) and area under the plot lines. There are simple connections between the various plots which can be summarized by the following picture. Clicking on each of the arrows will show you how you can convert from one physical quantity to the next and back again.

Required Videos

This link takes you to the graphical analysis of kinematics section of the openstax college physics textbook.

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Acceleration Algebraic Addition of Vectors Average Acceleration Average Speed Average Velocity Axis Cartesian Coordinates Component Decomposition Displacement Displacement Vector Free Fall Free Fall Acceleration Graphical Addition Kinematics Launch Angle Magnitude Motion Motion Diagram Order-of-Magnitude Estimate Particle Model Period Position Position Vector Position vs. Time Graph Projectile Projectile Motion Quadrants Radians Reference Frame Representation of Knowledge Resultant Vector Scalar Quantity SI Units Significant Figures Speed Time Interval Trajectory Translational Motion Turning Point Uniform Circular Motion Uniform Motion Uniformly Accelerated Motion Unit Vector ( i , j ) Vector Component Vector Quantity Velocity Velocity Vector Velocity vs. Time Graph Zero Vector

Kinematics

Key Terms