Light rays travel in straight lines until they bounces off or shines through some material. By creating diagrams that trace the rays we are able to see where images are formed, like viewing the image of yourself in the mirror.
Lecture 2 | Formation of Images, Ray Tracing
Ray Optics
Lecture 2 | Formation of Images, Ray Tracing
Ray Optics
LightXlab simulates ray diagrams for various optical configurations.
Pre-lecture Study Resources
Watch the pre-lecture videos and read through the OpenStax text before doing the pre-lecture homework or attending class.
Ray Optics | Ray Tracing
The Ray Model of light, sometimes called Geometrical Optics, is based on the principle that light travels in straight lines until it interacts with a medium that has a different index of refraction. Rays can reflect off surfaces, bend while traveling between mediums, and cross undisturbed. To see something, the rays must go from the object to your eye. An example is seeing an object through a mirror.
Required Videos
OpenStax Section 25.6 | Image Formation by Lenses
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